3D scene made for a school project at MJM Graphic Design, Toulouse; with Tom Merville (link:
https://www.artstation.com/tiom3117).
It represents a small clockwork island with huge mushroom trees.
Most of the props were already modeled and given to us, except the landscape, the foliage and the clockworks that we made by ourselves. We textured everything including the water shader.
Modeling done with Maya, the texturing with Substance 3D Painter and the rendering with Unreal Engine 5.